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Pro Assassins group

Pro Assassins group #387321

6
members (measured 17 Oct 2026, 02:53 UTC)
8 September 2011
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENcombat trainingroleplayskill development

Description

The people that are in Pro Assassins group are special skilled with the deadly arts of killing.Being in this group means you are skilled or you will be skilled with any meele or ranged weapons (mainly meele).you will be tested bye trainning, fighting, and missons(once you rank up you will be able to do missons).So join know and i will train you to be the best ___ ___ ' ________ \______/

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
17 Aug 2026, 14:426first reading

Ownership

Owned by @SethCP as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

@SethCP — Legand Assassin (rank 255) terminated

T20 (@amp1999) — (Pro) leader (rank 254)

@Cade3108 — Eilte Ninjas (rank 100)

Austin (@badboybuddy) — Training AssAssin (rank 10)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Legand Assassin 0
(Pro) leader0
Eilte Ninjas0
Next Gen Assassin0
Assassin0
Assassin Armys0
Training AssAssin0
Member6
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.