Super Awesome Squad #3887399
Game studiosENgame developmentcommunity buildingrecruitment
Description
We are the Super Awesome Squad. We make games, T-Shirts, and we all make it to the top in whichever area we choose. We are the only squad that follows our dreams and make them happen. Join the Super Awesome Squad today to join us in path to the top. If you really do want to help, then buy our products and play our games. Thank you Super Awesome Squad and be the best in whatever you have a passion for! Don't let anybody stop you and join today! [Extra: We are also hiring Robloxians so post in the chat your best creation and let me know what rank you would like to be!] Thanks! (This is a new group so more ranks will be added and most requests on group chat will be read and answered) You may obtain the developer role by telling the president or founder: "hey, I can make ___ and my favroite of this is called ______"(The name of the item or creation)
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 19 Sept 2026, 00:53 | 5 | first reading |
Ownership
Owned by @dragonlovermai as measured.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
@dragonlovermai — Owner (rank 255)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.