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RunDead: Last Hope

RunDead: Last Hope #393198869

4
members (measured 29 Sept 2026, 16:05 UTC)
7 July 2026
created (per Roblox API)
12 August 2026
first measured by this register

Game studiosENsurvivalzombie apocalypsecrafting

Description

Survive in a ruined world overrun by the undead. Explore four dangerous zones: the pine forest, flooded marsh, abandoned town, and industrial wasteland. Scavenge crates, unlock hidden lockers, hunt animals, chop trees, cook meat, craft better gear, and return to basecamp before the dead catch you. Choose a survival pet, gather supplies, and push farther each run to find rare loot, keys, and permanent rewards. Every trip outside camp is a risk. How long can you survive?

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
29 Sept 2026, 16:054first reading

Ownership

Owned by user #8035281184 as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
139
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

SpeedyBlox (@iblame_ilyes) — Member (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Admin0
Member4
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.