Andrew GAMES Community #394747788
Game studiosENgame-developmentcommunity-managementmultiplayer-games
Description
Welcome to Andrew GAMES Community! 🚀 This is the official group for all our games and projects. 📜 COMMUNITY & GAME RULES: • Respect all players and participants. • Cheats, exploits, and third-party scripts are prohibited in all games. • Do not harm other players (unjust kicks or bans). • Use English for communication in the game chat. • Offensive words, insults, and toxic behavior are prohibited. • Do not create alliances without admin permission. 👑 FOR ADMINISTRATORS: • Do NOT show any spoilers or upcoming updates. • Do not ruin group events (severe punishment for violations). • Keep order on servers and ban rules violators. • Abuse of admin authority is strictly prohibited. Join us, follow the rules, and have fun in our games! 🔥
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 25 Oct 2026, 16:44 | 10 | first reading |
Ownership
Owned by AndrewGAMES (@AltAndrew_3) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Members we’ve seen
AndrewGAMES (@AltAndrew_3) — Owner (rank 255)
Rip_ibra (@Ibra_o97) — Member (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.