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Neightborhood_Crew

Neightborhood_Crew #3996505

6
members (measured 1 Oct 2026, 08:39 UTC)
27 March 2018
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgaming communityrank-up mechanicsscreenshot verification

Description

Were all in the hood, the neighborhood that is. Rank up and enjoy our new games! in this group, all you have to do to rank up is play the game, find the hidden items and screenshot + post Disc for proof! For anyone saying I copied MY OLD GROUP I just created a new one because we did not like the name. Do you're research

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
4 Sept 2026, 06:576first reading

Ownership

Owned by Cooper (@iChoseCrewes) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

Cooper (@iChoseCrewes) — Landlord (rank 255)

Mrspenddat (@ParkerChico) — Property Inspector (rank 225)

@supernnja0908 — Motel Owner (rank 20)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Landlord0
Property Inspector0
Eviction Specialist 0
The Architect0
The Retailer 0
The Desginer0
Mansion Owner0
House Owner0
Condo Onwer0
Apartment Owner0
Motel Owner0
Member6
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.