Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
BLPRNT STUDIOS

BLPRNT STUDIOS #405300373

26
members (measured 29 Sept 2026, 04:25 UTC)
30 September 2025
created (per Roblox API)
12 August 2026
first measured by this register

Game studiosENgame developmentugc creationinternational team

Description

Games are made 100% original and from scratch. New and original experiences will be released soon! With some international developers from Philippines and other countries! We are also looking for UGC players to make and sell items in this community. Feel free and enjoy!

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
13 Sept 2026, 06:2526first reading

Ownership

Owned by Gee (@Jigsy075) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
210
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

Gee (@Jigsy075) — Owner (rank 255)

LuckyMaster (@Daw_052015) — Member (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner1
Admin1
Member26
Member19
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.