Ripple effects #4075535
Game studiosENgaming communityzombie attackteamwork
Description
Welome to Ripples, we are focus on number of kills in Zombie Attack! We also are now expanding to other games, like simulator games and tycoons, bee swarm etc... Here at Ripple Effect our aim is to HAVE FUN. We are friends who focus & support each other in teamwork and friendship. We care about your experiences and opinons, so if any problems and concerns please don't hesitate chat to us! Rules & Ranks! Do not: Spam, cause drama, troll, abuse, bully, advertise, BEG FOR ROBUX or there will be consequences! Fun part! Rankings(Kills) For Zombie Attack game! 0-5k L plates 9k P plates 13k Troops 20k Solider 25k General commander 50k Officer 100k Co-Sargent leader 150k Stronghold guard 200k Unbreakable army head leader 250k Zombie ultimate slasher 500k The chosen warrior 1000+k Mega titan
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 17 Aug 2026, 15:20 | 86 | first reading |
Ownership
Owned by mysterious_viper (@mystic_bluefireXD) as measured.
Members we’ve seen
mysterious_viper (@mystic_bluefireXD) — Owner (rank 255)
WarriorFairy (@coti_candy) — Ripples Mod (rank 180) terminated
EmoHusnain (@xxxmanxxxtiger_4) — A new member friend to ripples (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.