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TEH #HUSKY SQUAD

TEH #HUSKY SQUAD #4098278

166
members (measured 28 Aug 2026, 16:02 UTC)
3 May 2018
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENmerchandisecontent creatorcommunity rules

Description

MAKE SURE TO BUY THE MERCH :D NEW MERCH ALMOST DAILY *SUBSCRIBE TO HUSKERAIN ON YT* POST ON THE GROUP WALL WHAT YOU THINK ABOUT THE NEWEST VID! RULES AROUND HERE: NO, PROFANITY UNOFFICIAL GIVEAWAYS SCAMMING GROUP / GAME ADVERTISING HACKING BEGGING FOR ROBUX BULLYING

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
11 Aug 2026, 15:23166first reading

Ownership

Owned by @sellthensnipe as measured.

Experiences

0
players in this group’s experiences right now
298
lifetime visits across 3 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

@sellthensnipeTEH HUSKY (rank 255) terminated

Ocean (@Oceanest)HUSKY MODERATOR (rank 252)

Manay (@Manay16YT)HUSKY ELITE (rank 6)

@5tuqHUSKY PUPPY (rank 3)

Zachary (@ZacharyIsSoC00l)FAN (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

TEH HUSKY1
TEH HUSKY.12
HUSKY ADMIN4
HUSKY MODERATOR3
HUSKY LEGEND3
HUSKY ELITE4
HUSKY LEADER5
HUSKY5
HUSKY PUPPY3
BANNED13
Member166
FAN113
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.