PlunderCollective #4109456
Game studiosENgame developmentstudio groupentertainment
Description
VALEDITE- DEVELOPMENT Studios [VDS] Development Studio Group Central in which connects all of the following; Games, Subgames , Divisional-Groups & Other Relations. At Valedite Studios we only wish to provide to the people what they cannot provide themselves, we wish to supply you with entertainment through our Studios games, create what you cannot play. We only wish for the enjoyment of all. We are interested to see how far you shall progress throughout our Studios, we wish to see more of you.
Written by the group; not a statement by this register.
Membership history
Growth
| Measured (UTC) | Members | Change |
|---|---|---|
| 12 Aug 2026, 03:10 | 3,239 | -1 |
| 10 Aug 2026, 12:02 | 3,240 | first reading |
Ownership
Owned by Eful (@EfulTopo) as measured.
Claimed by user #200794024 — observed between sweeps, detected 10 Aug 2026, 13:46 UTC
Detection dates bound when a change was seen by this register, not when it happened.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
Eful (@EfulTopo) — Eful (rank 255)
Silas (@NevermindSilas) — Development Team (rank 100)
Nvm (@NevermindProductions) — Recognised Players (rank 5)
Prophecy (@Vissmo) — Recognised Players (rank 5)
@Camilobrother1 — Players (rank 1)
Ren (@renkpthefox) — Players (rank 1)
TheGoldenArcAngel11 (@chansunggaming143) — Players (rank 1)
JJJ (@concall123_camel) — Players (rank 1)
Xsu (@Helltasy) — Players (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.