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GLITCHY CREATIONS!

GLITCHY CREATIONS! #414563840

9
members (measured 15 Nov 2026, 02:06 UTC)
20 July 2025
created (per Roblox API)
12 August 2026
first measured by this register

Game studiosENgame-developmentcasual-chatglitch-hunting

Description

Welcome! In this group, you can just have a casual chat, or talk about glitches. I hope to be releasing games for this group by next year! Roles: Glitch - very cool (you) Error - awesome (my friends) Super Error - super awesome (my bffs) Glitch King - infinitely awesome (me)

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
15 Nov 2026, 02:059first reading

Daily: the last measured count of each UTC day. Days with no new reading have no point. The full per-reading record is in the CSV and JSON downloads below.

Ownership

Owned by Glitchy (@GlitchyCherryz) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
3
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

Glitchy (@GlitchyCherryz) — Glitch King (rank 255)

salem (@Littlerascles231) — Glitch (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Glitch King1
Super Error2
Error2
Member9
Glitch4
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.