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Electric Mayhem Studios!

Electric Mayhem Studios! #418810223

9
members (measured 10 Nov 2026, 09:34 UTC)
6 April 2026
created (per Roblox API)
12 August 2026
first measured by this register

Game studiosENgame developmentobbytroll games

Description

Welcome to Electric Mayhem Studios! This is a group where we make chaotic games! This group is founded and owned by Jamie (@jamieb555555555) and we're very active here! Current Projects: Supreme Troll Obby Est. April 2026!

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
24 Aug 2026, 13:319first reading

Daily: the last measured count of each UTC day. Days with no new reading have no point. The full per-reading record is in the CSV and JSON downloads below.

Ownership

Owned by Jamie (@jamieb555555555) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
63
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

Jamie (@jamieb555555555) — Founder/Owner! (rank 255)

Kai (@Red_DemonIV) — Fan! (rank 1)

@ShinyFirey_Official — Fan! (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Founder/Owner!1
Admin0
Fan!9
Developer!0
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.