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The Pirates of the Tide

The Pirates of the Tide #4193813

3
members (measured 21 Sept 2026, 16:40 UTC)
11 June 2018
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgamingtradelandspirates

Description

We are a group of fierce pirates that sink ships, land raid, and learn fighting skills in the game tradelands. We are mostly pirates all the time but sometimes we might change factions. It is possible that if a raid doesn't go well then we will have swordsmanship trainings or brawling. Anyone can join as long as you respect simple rules and make sure to tell us when you feel the group is no longer fun. -Disc:sgCyMfS

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
15 Aug 2026, 16:053first reading

Ownership

Owned by @WinterSnow4678 as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
2
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

@WinterSnow4678 — Captain (rank 255)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Captain0
First Mate0
Member3
Recruit0
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.