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Build The World ™

Build The World ™ #4212417

36
members (measured 21 Sept 2026, 16:42 UTC)
18 June 2018
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmentfreelance recruitmentcollaboration

Description

BuildTheWorld™, It is a project which seeks new stakeholders for the development of videogames in a FreeLance way, all these contracts would be on a commission basis. Founded in 2019 by QuertyBuilds, and BrianCDev, and currently only with one Software developer. The goal is to expand to 10 people, which we will work under contract from other groups, we need game testers, developers, modelers, animators, publicists, managers and much more.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
14 Sept 2026, 10:4036first reading

Ownership

Owned by @BrianCDev as measured.

Experiences

0
players in this group’s experiences right now
62
lifetime visits across 4 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

@BrianCDevGroup Owner (rank 255)

フェー (@ZapyPlayzz)Group Fan (rank 1)

shamsa (@Shammsoo)Group Fan (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Group Owner1
Scripter4
Member36
Group Fan31
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.