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Tesseact©

Tesseact© #4257161

15
members (measured 21 Sept 2026, 16:44 UTC)
5 July 2018
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmentexclusive projectanti-scam

Description

Welcome to Tesseract! Here we build games that blow minds away. And please join if you want to be a part of our special project. If you want to learn more about the project, please join one again! We can't tell you about the project till you join. THX! P.S., © means Copyright. P.S.S., Join this group to stop robux scams!

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
19 Sept 2026, 14:5815first reading

Ownership

Owned by Chell (@SamBo198) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
550
lifetime visits across 11 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

Chell (@SamBo198) — Owner (rank 255)

SouthwestAttendant (@Thevibecheck7) — Member (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner0
Admin0
GUI Specialist0
Models,Land, and Landscapes0
Member15
Member0
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.