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EPIC(Epic Pwners In Creation)

EPIC(Epic Pwners In Creation) #435042

55
members (measured 19 Aug 2026, 03:37 UTC)
20 November 2011
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENcombatteamworkraids

Description

************************************************* Teamwork is essential to our group and we never bail on teammates. We are good with weapons and enjoy combat. We rival unjust/overpowering groups and attempt to disband them. Most of all, we have fun and know when to LAUGH!!! I promote when you show great skill during a training or raid. However, if you bail on your groupmates you will be demoted or kicked. Please purchase the group uniform and other group-related items to raise money for our funds. *************************************************

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
15 Aug 2026, 12:2755first reading

Ownership

Owned by @CoilDev as measured.

Members we’ve seen

@CoilDev(T1) King Henry (rank 255)

@M4XPWN3R(T1) Recruit - Group for sale! (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

(T1) King Henry1
Member55
(T4) Colonel7
(T1) Recruit - Group for sale!27
(T7) General3
(T8) Superum General 2
(T3) Private0
(T6) Captain9
(T2) Scout0
(T5) Corporal6
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.