ismom #4387649
Game studiosENgame developmentcommunity buildingfundraising
Description
So this is not going to be a forever group and it will not be official I will eventually give it out to someone I know so they can own it for their purposes but for right now I’m gonna use it to make games and so I can earn enough to make a better group if u want u can buy the shirts to become part of the bruh army or u just don’t and stay a normal member for free I just really need funds for the community so I can get my new group started and make some robux of games I’m just being honest and hope u like meeting new friends in this group cause I don’t have a lot of people rn lol anyways I will probably tell you guys when the new group comes out so you guys can join I will not give any info about the group until it comes out so JUST WAIT HERE LOL ok guys I’m going to go and make my really SUPER SWAG FUN GAME!
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 15 Aug 2026, 00:00 | 5 | first reading |
Ownership
Owned by @Chill_Gamer56 as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Members we’ve seen
@Chill_Gamer56 — MEME God (rank 255)
@fairykitty123456789 — Meme People (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.