Assassins of Robloxia [A.O.R] #438806
Game studiosENgamingroleplaycompetitive
Description
Become a deadly and sneaky assassin. start small and become big. ======================================== Begginer Assassin : Join the group. ======================================== Training To Sword Fight : Over 2,500 kills. ======================================== Learning Archery : Over 5,000 kills. ======================================== Training in Stealth : Over 10,000 Kills. ======================================== Almost Perfected : Over 25,000 Kills. ======================================== Perfect Assassin : Over 30,000 ======================================== Trusted Member : A trusted member ======================================== Message a higher rank for a promotion if you deserve it if not you will be demoted.Advertising this group gains you a promotion.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 29 Sept 2026, 04:17 | 30 | first reading |
Ownership
Owned by @Rockkid4753 as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Members we’ve seen
@Rockkid4753 — Elder Assassin (rank 255)
@taylorluke976 — Training to Sword Fight (rank 249)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.