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Crazi Studios

Crazi Studios #4432631

1
members (measured 21 Sept 2026, 16:57 UTC)
19 September 2018
created (per Roblox API)
10 August 2026
first measured by this register

Description

Founded on 19/09/18. Purpose of this group, is a holder for all of our games to be in. And a way for fans who play our games get rewarded for joining and being part of our Crazi Squad! For Bonus items. Bots inside the group are yet to be ignored. We can't remove them. Unless we make it so we have to accept each member inside the group which is frustrating depending on your timezone. So please just ignore them while ROBLOX Figure's it out! Games will be mostly in BETA. And not 100% complete til we have a full release. Which will be big events. So stay tuned. If you enjoy our games, make sure to thumbs up and share it to your friends! Thanks

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
3 Sept 2026, 19:031first reading

Ownership

Owned by sone (@SonetexHD) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

sone (@SonetexHD) — Main Dev/Holder (rank 255)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Main Dev/Holder0
Programmers & Builders0
Member1
Fans0
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.