Epic studio . #4453895
Game studiosENgame developmentlearning communitylegacy group revival
Description
Origin of the group: Epic studios is a group that was made when I had builder’s club when it was still around and I really liked making games ever since I found out about it. Me and my friends also used it as a learning grounds So then we can become more experienced creators and they branched off into new groups they had made. This group was then forgotten until I thought in my head that I could maybe do something with this group to revive it and today I have tree projects that are now being made by myself unless someone comes along and helps out. Hiring Devs maybe developers in a few months as that’s when I plan on being finished with LUA, I have plans to learn other languages as I got more interested in computers and science I am gonna start taking this approach seriously New Group: Epic Development Studio
Written by the group; not a statement by this register.
Membership history
Growth
| Measured (UTC) | Members | Change |
|---|---|---|
| 24 Aug 2026, 21:50 | 30 | -1 |
| 11 Aug 2026, 20:08 | 31 | first reading |
Ownership
Owned by Asa (@Lilpunkin08) as measured.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
Asa (@Lilpunkin08) — The Overseer (rank 255)
Lus (@Lus_ion) — Retired developers/admin (rank 4)
@AaronBuilderBoy — Retired developers/admin (rank 4)
Mega (@megavincentchamp) — Super member (rank 2)
Springtrap (@MrNooby3T) — members (rank 1) terminated
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.