Jays awsome group #4480514
Game studiosENsocialgamingcommunity
Description
This group allows Roblox players to communicate together and just have fun! We have had some dislikes so I just want to say that our game is in early development! ----------------------------------------------------------- Please if you are possible invite friends to play or not even that maybe even a like. Anything helps our community grow! Thankyou to all that have supported us. ----------------------------------------------------------- Interview sessions will now be held in the training game as it is big enough to fit both trainings and interviews. ------------------------------------------------------------ Dizzy Code: 7PQmHH6 Or Follow our Twitter below the player list!
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 12 Aug 2026, 02:21 | 122 | first reading |
Ownership
Owned by JustJay (@JayGaming545) as measured.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
JustJay (@JayGaming545) — Owner (rank 255)
Lxwisszzs (@24kVxbesszzs) — Admin (rank 140)
WaterCat (@skythuni) — Qualified Staff (rank 110)
@1v1mepnarsenallouie — CJ Member (rank 30)
PlsICC (@Brzndana) — CJ Member (rank 30)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.