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NBA2kLeague #4513344

2
members (measured 2 Nov 2026, 17:08 UTC)
3 November 2018
created (per Roblox API)
10 August 2026
first measured by this register

Description

In a short answer, teams compete in a league for robox. Each week, instead of paying robox for a team winning a game, we pay by the best teams each 10 games out of 30, so weekly robox. The players will be real NBA players, but simulated. The team owners decide if they want to trade and sign for a player. Some games (not all) will be live in a game by each quarter stats will just be announced (4 quarters each game, like the NBA), but the people watching get to bet for any of the 2 teams playing a game about who will win or lose. Awards are, Most valuable player, Best defensive team and offense. The only rule for these teams is no more than 3 all stars in one team, so no overpowered teams.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
29 Oct 2026, 18:072first reading

Daily: the last measured count of each UTC day. Days with no new reading have no point. The full per-reading record is in the CSV and JSON downloads below.

Ownership

Owned by Kura (@kurazaki_yoku) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

Kura (@kurazaki_yoku) — Owner (rank 255)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner0
Admins0
Team Owners0
Fan's0
Member2
League Viewers0
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.