Pixel Matrix Studios #454159314
Game studiosENindie-developmentcommunity-group
Description
🎮 Welcome to Pixel Matrix Studios! We create fun, immersive experiences with unique gameplay, exciting adventures, and creative worlds. Our goal is to bring players together through games made with passion, creativity, and innovation. ✨ New ideas. New worlds. Endless possibilities. Join us on our journey as we continue building something amazing! 🛠️ Current Projects: [Snatch a Slime] - Coming Soon! [Secret Project 2] - In Development! 📢 Join the Community: Follow our developers for sneak peeks and updates! Rank up by staying active and participating in events. Respect all members in the group wall. ⚡ Powered by Pixels. Built for Fun.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 14 Nov 2026, 06:56 | 6 | first reading |
Daily: the last measured count of each UTC day. Days with no new reading have no point. The full per-reading record is in the CSV and JSON downloads below.
Ownership
Owned by lostpuppy (@NanoNeedsHe1p) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
lostpuppy (@NanoNeedsHe1p) — Admin (rank 254)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.