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Kaleb4Realz Zombie Fan Group

Kaleb4Realz Zombie Fan Group #4594725

26
members (measured 27 Aug 2026, 12:05 UTC)
20 December 2018
created (per Roblox API)
10 August 2026
first measured by this register

Game fan groupsENgame communityrobux giveawayzombie simulator

Description

Hey Guys! Every Month Someone Will Get A Donation Of Robux! (Only Works If There Are Group Funds) This Is A Group Where We Talk About Bugs And Ideas For The Game Zombie Simulator By Kaleb4Realz, It Is Also A Group Where You Can Hang Out And Chat! We Create ¢ℓσтнιиg, Too! Thank You All For The Support! Link To Zombie Simulator: https://web.roblox.com/games/2322934482/Mega-Boss-Update-Zombie-Simulator Huge Update In Progress Ranks: Zombie: a normal fan Merch Zombie: Someone Who Makes Merch General Zombie: Important People And Friends Co-Dev: Helped Me Create Game! Undead Developer: Me, The Dev!

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
27 Aug 2026, 06:3826first reading

Ownership

Owned by P0NDER (@Kaleb4Realz) as measured.

Members we’ve seen

P0NDER (@Kaleb4Realz)Undead Developer (rank 255)

Kob (@SkyWalker0708)Zombie (rank 2)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Undead Developer1
Co-Dev Zombie0
General Of The Zombies1
Merch Zombie0
Zombie24
Member26
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.