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Clang Empire™ #460776

2
members (measured 30 Sept 2026, 15:27 UTC)
26 December 2011
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENmilitary simulationroleplayhierarchy

Description

We are Clang Empire™ We are a Military/War Group. _________________________________________ Motto: We kill the enemy, but do not hate them. _________________________________________ Uniform: Shirt: Coming Soon... Pants: Coming Soon... _________________________________________ Ranking System: To be a Private you must be a Semi-Active Member. To be a Corporal you must be an Active Member. To be a Sergeant you must be a Skilled, Active Member. To be a Lieutenant you must be a Skilled, Loyal, Active Member. To be a Captain you must be a Hard Working, Skilled, Loyal, Active Member. To be a Colonel you must be a Leader. To be a General you must be a Head Leader.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
30 Sept 2026, 15:272first reading

Ownership

Owned by user #111637084 as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner0
Admin0
Member2
Member0
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.