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Cobweb Studios

Cobweb Studios #4720001

114
members (measured 16 Aug 2026, 06:09 UTC)
4 February 2019
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmentzombie simulatorcommunity feedback

Description

🕸 Cobweb Studios 🕸 is dedicated to bringing the highest quality games! Join the group for hidden features in each of our games! ❓ If you have any questions, bug reports, or feedback, you can send a message to Reapqr ❓ Current games: 🧟Zombie Simulator🧟

Written by the group; not a statement by this register.

Membership history

Growth

113114113.512 August 2026 — 113 members16 August 2026 — 114 members12 August 202616 August 2026
2 measurements spanning 4 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 113–114 and does not start at zero.
Measurement log — every members count we have recorded
Measured (UTC)MembersChange
16 Aug 2026, 06:09114+1
12 Aug 2026, 06:41113first reading

Ownership

Owned by @Archleck as measured.

Experiences

0
players in this group’s experiences right now
93,772
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

@ArchleckOwner (rank 255)

@NekekoTRHonorary Members (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner1
Developers1
Beta Testers4
Miembro114
Honorary Members108
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.