Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Oblivious Entertainment

Oblivious Entertainment #4730159

18
members (measured 2 Oct 2026, 09:25 UTC)
9 February 2019
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmentindie studiocommunity feedback

Description

Welcome to Oblivious Entertainment We're a small group of developers that strive to make games that the community will enjoy. If you have any suggestions or problems, please join our server and let us know! Disc. code; Coming soon.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
1 Oct 2026, 17:0518first reading

Ownership

Owned by @celebratious as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
131
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

@celebratious — Owner (rank 255) terminated

GrimReaper (@sagamaga) — Player (rank 1)

mooz (@onxymoon) — Player (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner1
Admin0
Member18
Player17
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.