Boundless 絆 Studio's #4760095
Game studiosENgame developmentstudiocommunity
Description
Hi we are a studio
Written by the group; not a statement by this register.
Membership history
Growth
| Measured (UTC) | Members | Change |
|---|---|---|
| 18 Sept 2026, 18:54 | 438 | +1 |
| 10 Aug 2026, 22:33 | 437 | first reading |
Ownership
Owned by @EVO_BankaiiXD as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
@EVO_BankaiiXD — Owner (rank 255)
H8tred (@Le7_e) — Member (rank 1)
@BountyHunter_354 — Member (rank 1)
Savv3B (@ymebri) — Member (rank 1)
神の手 (@Efazzxc) — Member (rank 1)
Bri (@savagewolf8257) — Member (rank 1)
Suga (@MomHasWifiNow) — Member (rank 1)
SAKUTTV (@1m_khun) — Member (rank 1)
@TheOneAndOnlyYung — Member (rank 1) terminated
Miggy (@DevCorr) — Member (rank 1)
SageKage (@DioNamikazeYT) — Member (rank 1)
Demon (@IIlDemonlII) — Member (rank 1)
Carrottt (@BubbaLou429) — Member (rank 1)
@HighkeyOpinons — Member (rank 1) terminated
Broken (@TotaIlyNotBroken) — Member (rank 1)
Seikah (@SeikahYT) — Member (rank 1)
aqua (@xxAquaNinjaxx20) — Member (rank 1)
OnDaWei (@Kennedisboyfren) — Member (rank 1)
Systxm (@0D3W) — Member (rank 1)
Azu (@OVB_100) — Member (rank 1)
@Arkaniumisreal — Member (rank 1) terminated
cypher (@KYNlGOS) — Member (rank 1)
Khainxs (@Getensu) — Member (rank 1)
CrabGuy (@suricato006) — Member (rank 1)
Tide (@Ti_d3) — Member (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.