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Get Money Boyz (GMB)

Get Money Boyz (GMB) #4882751

24
members (measured 22 Aug 2026, 11:27 UTC)
25 April 2019
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENmilitary roleplaygang simulationteam-based combat

Description

Get Money Boyz (GMB) Wars Won - 0 Wars Lost - 0 Signs- GMB^ GMBZ^ GETTIN MONEY^ Colors: Black, Blue, White, Purple. 𝓡𝓾𝓵𝓮𝓼: Rule #1: No team killing. Rule #2: No killing allies. Rule #3: Wear the uniform Rule #4: Help during fights. Rule #5: {To high ranks} No demoting unless Higher Ranks are told. Rule #6: Cannot be in Enemy groups. Rule #7: Don't be annoying. Rule #8: No beefing with other members. Rule #9: Listen to higher ranks commands. Operations: Global Turfs: None yet.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
12 Aug 2026, 19:4924first reading

Ownership

Owned by user #1029828479 as measured.

Members we’ve seen

@KashinBxddie(Waiting approval) (rank 1) terminated

Anxious (@Curs3dd_Skin)(Waiting approval) (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

♣GMB♣ Killa0
♣GMB♣Paris0
♣GMB♣ Allied leaders0
♣GMB♣ Real ones0
---------------------------------------------------------0
♣GMB♣ Shootaz0
♣GMB♣ Yung ones0
♣GMB♣ little ones0
Member24
(Waiting approval) 23
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.