D.S.F. #488662
Game studiosENmilitary-roleplaycombat-trainingteam-based
Description
About The Group: Hello, and welcome to D.S.F. We are a group new to ROBLOX who are based on the marines who are fighting in the desert. We are trained well, have good camoflauge, always use teamwork. ----------------------------------------- War: We are; The Desert Strike Force, and we shall prevale! In battle we train are forces to the state where it will be almost impossible to defeat us. We train our members in these three things: We train in skills with face to face combat, longe range shooting with guns, and to never give up in battle, and fight, as if... this is the last. ----------------------------------------- Members: Our members are the best of the best and never give up. We are loyal, and help out other groups that are our allies. The members are taught well in fighting, so when you face then... Well, good luck to you...
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 27 Oct 2026, 14:44 | 30 | first reading |
Ownership
Owned by @Cyb3rs as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Members we’ve seen
@Cyb3rs — Commander (rank 255)
@DryTyler12345 — Private (rank 25)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.