Rogue Iineage #4896152
Game studiosENroguelikefantasypermadeath
Description
NEW: INTO THE ABYSS UPDATE This game is incredibly difficult with little to no hand holding. Enter at your own risk. Rogue Lineage is a fantasy game with roguelike elements. The game revolves around a permadeath mechanic, where each of your characters will have but a few lives before they die forever. You'll pass down some pieces of yourself to your heir, who'll become your next character. Players will progress by learning new abilities and trying to best their previous characters. Forge houses with your friends to take control of cities, or stick it out alone. Tackle injuries, diseases, and trauma as you struggle to survive in this testament to pain. Developed by: Ragoozer, Arch_Mage, Maplish, Melon_Sensei, aptorian, Rookie_Ethnic, Sherosama Contributions from: Nilvaat (Weapon Modelling), Blotnik (Clothing)
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 1 Sept 2026, 00:48 | 10 | first reading |
Ownership
Owned by TouyaTodoroki (@ProKillerRap9) as measured.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
TouyaTodoroki (@ProKillerRap9) — Owner (rank 255)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.