Nefarious Gameshows #4906622
Game studiosENgame-showscommunitysword-fight
Description
𝗡𝗘𝗙𝗔𝗥𝗜𝗢𝗨𝗦 𝗚𝗔𝗠𝗘𝗦𝗛𝗢𝗪𝗦 𝙁𝙤𝙪𝙣𝙙𝙚𝙙 𝙗𝙮 𝙞𝙣𝙚𝙛𝙛𝙞𝙩𝙞𝙚𝙨 & 𝙬𝙞𝙡𝙡𝙘𝙦 Welcome to Nefarious Gameshows, an independent game-show group which strives in creating a positive and active community. Everyone is welcomed with open arms by our hardworking staff and development team who are constantly creating new ideas. Make sure to join the group for fast-paced and professional seasons which will be hosted daily! 𝗚𝗔𝗠𝗘 𝗟𝗜𝗡𝗘𝗨𝗣 - Sword Fight [100%] - RuPaul's Drag race [95%] 𝗘𝗫𝗧𝗥𝗔 𝗜𝗡𝗙𝗢𝗥𝗠𝗔𝗧𝗜𝗢𝗡 Communications Server: 8zXHKkD Logo made by lulusoft. 12/09/2019 - BST ©
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 11 Aug 2026, 13:38 | 25 | first reading |
Ownership
Owned by @NGS_GroupHolder as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
@NGS_GroupHolder — 𝗚𝗥𝗢𝗨𝗣 𝗛𝗢𝗟𝗗𝗘𝗥 (rank 255)
@willcq — Owner (rank 254)
mal (@jiruzon) — Owner (rank 254)
@clurna — Developer (rank 235)
Neph (@thachosen11111) — Newcomer (rank 5)
Matrix7595onDiz (@GrandTheftAuto5Alt1) — Newcomer (rank 5) terminated
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.