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Game Coders of ROBLOxia

Game Coders of ROBLOxia #49158

7
members (measured 21 Sept 2026, 11:20 UTC)
28 November 2009
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENprogramminggame developmenteducation

Description

The Game Coders of ROBLOXia. Are you good enough to be a game coder? If join this you should know basic knowlage. Like xyz axis locations, rendering, poor rendering, knowing the code language, lighting, bloom, entities, and being able to create a basic game. I know it's hard learning to code. Send me some videos of games you have made. I am hosting a game contest on youtube. Post your games! Any of you win and you get to become a C++ master. Please tell me what programing engine you use and I will set a specific rank for you!

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
15 Aug 2026, 09:067first reading

Ownership

Owned by @13576 as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

@13576 — Grand Coder (rank 255)

@Nan169 — C++ Master (rank 254)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Grand Coder0
C++ Master2
C++ Coder0
Game Coder0
Lua Coder0
Visual Studio Programers0
Member7
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.