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Game.exe Fan Group

Game.exe Fan Group #4998616

16
members (measured 25 Sept 2026, 08:27 UTC)
22 June 2019
created (per Roblox API)
10 August 2026
first measured by this register

Game fan groupsENgame.execlothing salesfan community

Description

wait what's game.exe We sell incredibly cheap clothes! C'mon, buy 'em! buy the clothes please i need to feed my family

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
24 Aug 2026, 08:0716first reading

Ownership

Owned by Patch (@PatchShack) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
72
lifetime visits across 2 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

Patch (@PatchShack) — Person (rank 255)

NzProWithMeNz (@OriginalOhRunOrDie55) — OGs (rank 252)

Buttons (@buttonsonrblx) — The Blox Family (rank 251)

Wirex (@Megalodonte6) — The Blox Family (rank 251)

@jiggyyyyyyyyyyyy — Friend (rank 1)

HungrysDisplayName (@HungryNoob_Script) — Friend (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Person1
Council3
Chad2
OGs3
The Blox Family3
Member16
Friend4
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.