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Sculpin Fisheries

Sculpin Fisheries #5137282

7
members (measured 21 Sept 2026, 17:51 UTC)
28 August 2019
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENclothing grouproleplayseafood theme

Description

---est. I forgot probably some time in 2019--- roblox's finest seafood we sell h̶o̶r̶r̶i̶b̶l̶e̶ epic clothes (that you can buy(for only 5 robux)) all clothes are transparent all seafood is epically sourced NO COPS/FEDS/ANY AND ALL LAW ENFORCEMENT

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
14 Aug 2026, 07:227first reading

Ownership

Owned by displaynameiguess (@eternalmarks) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
75
lifetime visits across 3 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

displaynameiguess (@eternalmarks) — CEO (rank 255)

PizzaLand_L (@pizza31400) — Customer (rank 10) terminated

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

CEO1
Administrator1
I Don't Pay These Guys Either0
Still Unpaid1
Unpaid Employee0
In Time-Out (No Pay)0
Customer4
Member7
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.