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CLONE GAMING

CLONE GAMING #5184048

46
members (measured 20 Aug 2026, 13:55 UTC)
24 September 2019
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgaming communitygame developmentsocial group

Description

Welcome to CLONE GAMING (CG) here we play lots of games, and if you want a better rank please say it in the comments, and I will do what I can. We create things that are not here and enjoyable. Rules: Be nice, not that kid | Anything wrong with our games? Let us know! | Have fun! (It is mandatory)

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
19 Aug 2026, 00:1146first reading

Ownership

Owned by Clone (@THECLONETHOUSAND) as measured.

Experiences

0
players in this group’s experiences right now
392
lifetime visits across 3 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

Clone (@THECLONETHOUSAND)Lead Clone/Group Owner (rank 255) terminated

Grandpa_Joe (@emojimansix)V.I.P./Super Ultra Friends (rank 253)

@Lefty_Plays101Clone/Fans (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Lead Clone/Group Owner1
2nd-Lead Clone/Moderator1
V.I.P./Super Ultra Friends15
Old Members8
Penguin/Security1
Member46
Clone/Fans20
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.