Brotherhood of Steel of the East Government #531352
Description
Fallout ----------------------------------------- Constitution:http://www.roblox.com/Forum/ShowPost.aspx?PostID=64325039 ----------------------------------------- This is where laws, elections, and other political stuff take place. We deal with unconstitutional members and laws. ----------------------------------------- Judicial Branch deals with court cases and laws to see if they are constitiutional. Legislative Branch decides on laws. Executive Branch can veto the law if atleast half of the Executive Branch votes on it to be vetoed. All branches can make up laws. ----------------------------------------- If you want to be apart of this group, join it and we will decide if you qualify. ----------------------------------------- I do not do anything with this group. This is your group to run. All I do is make sure I keep everyone in control. ------------------------------------------- War, war never changes. -------------------------------------------
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 30 Aug 2026, 09:46 | 5 | first reading |
Ownership
Owned by @NukedPipboy101 as measured.
Members we’ve seen
@NukedPipboy101 — High Elder (rank 255)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.