WW2 Eastern conflict #533007686
Game studiosENww2simulationrussian-language
Description
О нас Eathern Conflict Игра, вдохновленная историей и культурой Восточной части страны, с упором на атмосферу, детализацию и реалистичный игровой процесс. 𝗗𝗜𝗦𝗖𝗟𝗔𝗜𝗠𝗘𝗥 Весь контент является вымышленным и создан для развлечения. Некоторые элементы могут быть вдохновлены реальными историческими событиями, но они не отражают реальных людей, группы, события или политические взгляды. ---------------------------------------------------------------------------------------- About us Eathern Conflict A game inspired by the history and culture of the Eastern part of the country, with an emphasis on atmosphere, detail and realistic gameplay. 𝗗𝗜𝗦𝗖𝗟𝗔𝗜𝗠𝗘𝗥 All content is fictional and created for entertainment. Some elements may be inspired by real historical events, but they do not reflect real people, groups, events, or political views.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 7 Nov 2026, 22:40 | 28 | first reading |
Ownership
Owned by FSB_ALPHA (@FSB_AIPH) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
FSB_ALPHA (@FSB_AIPH) — Head Developer (rank 255)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.