chaos system infinity #537242
Game studiosENsquadapocalypse-risingmilitary-roleplay
Description
We are a starting off Apocalypse Rising squad. In order to be the rank of Chaos Squad or higher you must have a minimum of a second tier badge, whether bandit or survival. ____________________________________________________________ Rules: 1. Respect all superior officers. If this is disobeyed a betrayal may be the punishment. 2. Be ready to follow orders in battle. 3. Betrayals mean an instant demotion/exile. (I'll sick Validark on you) 4. Leaving your team behind in a firefight to save yourself will result in an execution or demotion. ____________________________________________________________ We communicate through Skype. Add Austin.arthur1337 on Skype to join our calls. All those with Marauder or Nomad badge will be promoted to Chaos Squad instantly. Those in enemy groups may be exiled. Tryouts for the group will occur in game. Contact me through personal message or Skype to apply. Any further questions? Message me and I will be glad to answer.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 2 Nov 2026, 05:25 | 6 | first reading |
Ownership
Owned by @aoiip as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Members we’ve seen
@aoiip — General of the Army (rank 255)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.