Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Provinces of North America

Provinces of North America #5399515

3
members (measured 24 Sept 2026, 03:06 UTC)
26 December 2019
created (per Roblox API)
10 August 2026
first measured by this register

RoleplayENroleplayhistoricalquebec

Description

Provinces of North America resolves around the local bands of settlers in the Province of Quebec. We group up to remain neutral and strive to a stronger union. Freedom and Liberty; salvation and law.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
9 Sept 2026, 14:423first reading

Ownership

Owned by @FirelockArmedCitizen as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

@FirelockArmedCitizen — Spokesperson of Union (rank 255)

Entoxicaded_Lunch (@CombativedogeJr) — Provincial Citizenry (rank 1) terminated

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Spokesperson of Union0
Secretary of Union0
Governor0
Senator0
Representative0
Magistrate0
----------------------0
----------------------------0
Merchant 0
Minutemen0
Militiamen0
Firelock Armed Citizenry0
Member3
Provincial Citizenry2
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.