Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Mozart Community

Mozart Community #541571358

16
members (measured 22 Oct 2026, 03:13 UTC)
18 February 2026
created (per Roblox API)
12 August 2026
first measured by this register

Game studiosIDobbycompetitive gamingcommunity

Description

MOZART COMMUNITY adalah komunitas Roblox yang solid, aktif, dan penuh semangat. Kami adalah tempat berkumpulnya para player yang suka tantangan, terutama di map Obby dan game kompetitif lainnya. Di sini, skill diasah, strategi dibagikan, dan setiap anggota saling mendukung untuk jadi lebih baik.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
12 Aug 2026, 15:5716first reading

Ownership

Owned by @FLooTzY8 as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
149
lifetime visits across 2 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

@FLooTzY8 — Pemilik (rank 255)

WulanOwnerGP (@soo_cute052) — Anggota (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Pemilik1
Admin0
Anggota16
Anggota15
Tamu0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.