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CyberForce

CyberForce #5468697

26
members (measured 25 Aug 2026, 09:34 UTC)
6 January 2020
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmentsimulator gamesmerchandise

Description

🎮|Greetings and welcome! We are a game development studio, primarily focusing on simulator and story-type games. However, if you have any suggestions for new experiences, please feel free to tell us via group chat! 👕|Check our new Merch out! You might like it. ⚠️|Please note that our group and products (merchandise, gamepasses, etc.) are copyrighted and if you‘re seeking for profit from our content, you must give proper credits. ✅| Be sure to buy our new gamepasses! ♥️|Most importantly, have fun and bring your positivity with you!

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
14 Aug 2026, 08:1826first reading

Ownership

Owned by @CarlDevv as measured.

Experiences

0
players in this group’s experiences right now
58
lifetime visits across 2 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

@CarlDevvOwner (rank 255)

Mynameisnotname (@Olti_B8)Moderator (rank 253)

Skye (@Zweetsel)Fan (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner1
Head Moderator1
Moderator8
Employee7
Mitglied26
Fan9
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.