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PoLaR Entertainment!

PoLaR Entertainment! #551662265

24
members (measured 7 Sept 2026, 18:23 UTC)
13 August 2025
created (per Roblox API)
13 August 2026
first measured by this register

Game studiosENgame developmentcommunityentertainment

Description

❄️Welcome to PoLaR Entertainment! ❄️ Started in 2025, we strive to craft unique and engaging experiences on Roblox. We're a team of passionate developers dedicated to pushing the boundaries of what's possible on the platform. With our team being active on Roblox for over a decade each, we want to leave out mark on the platform. Join our community, give your feedback, and become a part of the journey as we continue to evolve our games and create unforgettable adventures.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
7 Sept 2026, 17:4824first reading

Ownership

Owned by topfloorb0ss (@upwhirl) as measured.

Experiences

0
players in this group’s experiences right now
4,075
lifetime visits across 2 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

topfloorb0ss (@upwhirl)Owner (rank 255)

ferriz (@FerrizOG)Admin (rank 254)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner1
Admin4
Member24
Member19
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.