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Ultimate Chaos Studio

Ultimate Chaos Studio #556652639

6
members (measured 22 Oct 2026, 07:48 UTC)
3 June 2026
created (per Roblox API)
12 August 2026
first measured by this register

Game studiosENgame developmentindie studiocommunity engagement

Description

🚀 Welcome to Luma Studio! We are a small, passionate group of friends and developers creating fun and unique experiences on Roblox! ✨What We Do✨ Building exciting new games for everyone to enjoy. Be the first to know about upcoming projects and features. We love hearing your ideas, feedback, and bug reports! 💬 Join the group to stay updated, chat with the team, and get special perks in our games! Thank you for supporting Luma Studio Check out our games below and enjoy playing! 👇

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
12 Aug 2026, 06:026first reading

Ownership

Owned by N3TU (@Latiosgamer10) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

N3TU (@Latiosgamer10) — Besitzer (rank 255)

Rip_LucasED (@EinfachBenni11) — Developer (rank 254)

Samuel_1077 (@SamuelundNoah2) — Mitglied (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Besitzer1
Developer1
Mitglied6
Gast0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.