Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
FA_Lounge Entertainment

FA_Lounge Entertainment #559645344

23
members (measured 22 Oct 2026, 08:55 UTC)
9 July 2025
created (per Roblox API)
13 August 2026
first measured by this register

RoleplayKOsocialroleplaycommunity

Description

어서오십시오. 저희는 '파즈베어엔터테인먼트' 소속의 커뮤니티 서버입니다. 배경: 라운지를 기반으로 한 소규모 도시 목적: 사람들과의 소통 및 친목

Written by the group; not a statement by this register.

Membership history

Growth

23252427 August 2026 — 25 members10 September 2026 — 24 members15 October 2026 — 23 members27 August 202615 October 2026
3 measurements spanning 49 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 23–25 and does not start at zero.
Measurement log — every members count we have recorded
Measured (UTC)MembersChange
15 Oct 2026, 00:1423-1
10 Sept 2026, 11:5724-1
27 Aug 2026, 01:1225first reading

Ownership

Owned by Back_you (@haengbok6176) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

Back_you (@haengbok6176) — 소유자 (rank 255)

Red (@o5Red) — 레드님 전용 (rank 1)

@00JWL — 멤버 (rank 1)

PM_JUN (@snenderi) — 멤버 (rank 1)

Kramais (@Cyborgsutkan) — 멤버 (rank 1)

nucle (@kennethy0133) — 너클님 전용 (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

소유자1
멤버25
멤버20
관리자1
레드님 전용1
너클님 전용1
애니메이터1
게스트0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.