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Gigabyte Entertainment

Gigabyte Entertainment #5617696

4
members (measured 12 Oct 2026, 18:35 UTC)
9 February 2020
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmentrecruitmententertainment

Description

Welcome to Gigabyte Entertainment, where the games are stupider then the developers! Want to become a developer for the team? Here is how you can join: 1 - Message a Admin or above. 2 - Show us a example of your work and we'll decide from there! Thank you for joining Gigabyte Entertainment!

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
26 Aug 2026, 14:174first reading

Ownership

Owned by @wolfkehl as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
250
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

@wolfkehl — Owner (rank 255)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner1
Senior Admin1
Admin0
Junior Admin0
Moderator0
Junior Moderator0
Employee0
Senior Developer0
Developer0
Junior Developer0
Senior Security0
Security0
Worker1
--Fans--0
Member4
Member1
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.