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Fire & Ice ALLSTARS

Fire & Ice ALLSTARS #5619348

4
members (measured 6 Oct 2026, 02:22 UTC)
10 February 2020
created (per Roblox API)
10 August 2026
first measured by this register

OtherENcheerleadingclothinganti-bullying

Description

Hello everyone!, my name is Kenzie. This group is called fire and ice, but sadly I want to change it to cheer athletics! But you can’t change the name.. so just ignore the name and look at the picture. Also I DO NOT tolerate bullying OR racism it is NOT OKAY! But anyways, I will be making some cheer clothing. So you should check that out when it’s in store. Thanks for being awesome!

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
6 Oct 2026, 02:224first reading

Ownership

Owned by delaney (@xlaneyz) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
21
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

delaney (@xlaneyz) — HEAD COACH/OWNER (rank 255)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

HEAD COACH/OWNER0
Coach0
Member4
Fantastic Cheerleaders0
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.