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B&H: Bloody History.

B&H: Bloody History. #563399361

1
members (measured 13 Aug 2026, 19:32 UTC)
21 June 2026
created (per Roblox API)
10 August 2026
first measured by this register

Description

Started: 6/21/2026 Bloody History Bloody History is a tactical first-person shooter series focused on recreating some of history's most brutal conflicts through immersive, large-scale multiplayer warfare. Each title transports players to a different battlefield, placing them in the boots of ordinary soldiers fighting through the chaos, fear, and intensity of war. Built around teamwork, leadership, communication, and objective-based combat, the series emphasizes authentic battlefield experiences over arcade-style action. Players fight as part of squads, coordinate with commanders, and experience the challenges faced by soldiers throughout different eras of military history. From the jungles of Vietnam to the beaches of Normandy, the streets of Fallujah, and beyond, every entry in the series tells the story of a different conflict through the people who fought it. One war. Many stories. A history written in blood.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
10 Aug 2026, 17:051first reading

Ownership

Owned by @1998kp as measured.

Members we’ve seen

@1998kpFounder (rank 255)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.