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Quicksilver Studios

Quicksilver Studios #5655518

50
members (measured 31 Aug 2026, 15:09 UTC)
18 February 2020
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmentgraphicsgameplay

Description

Welcome to Quicksilver Studios Here we make games and we aim for perfection both in Gameplay and in Graphics.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
11 Aug 2026, 00:3150first reading

Ownership

Owned by Baki (@MalosVindictus) as measured.

Experiences

0
players in this group’s experiences right now
1,306
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

Baki (@MalosVindictus)Group Holder (rank 255) terminated

Spiritus_Sancti (@ColonialBeast)The Architects (rank 252)

MessiahBibbleTyroneT (@MessyTingz)Moderator (rank 3)

Troutman (@sunnygamer_10)Supporter (rank 1)

Zikkret (@Zikkret11)Supporter (rank 1)

Juas (@XXXLUCASXXXJ)Supporter (rank 1) terminated

@RhylismSupporter (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Group Holder1
The One: Escanor0
كاتب علم1
Drole of Patience0
The Architects3
Administrator1
Moderator1
Member50
Supporter43
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.