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the foxXQ05

the foxXQ05 #5667764

73
members (measured 24 Aug 2026, 11:01 UTC)
22 February 2020
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmentsocial communitycasual gaming

Description

This group is a fun group where we have make games, and play games. ------RULES------ -No bullying -No kicking others for no reason -No ranking others without permission -Don't change games unless you have permission too Breaking these rules can get you kicked or unranked -----More rules coming soon-----

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
16 Aug 2026, 17:0073first reading

Ownership

Owned by @The_foxXQ05 as measured.

Experiences

0
players in this group’s experiences right now
6,389
lifetime visits across 27 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

@The_foxXQ05The group holder (rank 255)

@ant010110Best friends! (rank 254)

@btb20100Best friends! (rank 254)

fire (@InsertCashier)Best friends! (rank 254)

Jak (@RealJakCraft)FOX staff (rank 253) terminated

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

The group holder1
Best friends!9
FOX/founder1
FOX staff9
Met the creator!4
FOX members49
Member73
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.