Solve Community #5693905
Game studiosENFPS GamesCommunity SupportDeveloper Interaction
Description
Solve, a community formed early 2015, featuring games that is FPS. We love to hear suggestions and how to make our games better. Ideas are the most supportable response! If you are new, Welcome to Solve Community! As a Member, you can send comments, meaning any suggestions is available to be posted! Roles are something you can't be gifted, this is because we hire the ones who know, and are professionals, so sorry, roles aren't free. But yon can always message the Main Developer for any questions referring to roles. Contact the Main Developer if you got any questions, or issues according to Purchases, Items, or anything else. Donating is the best support to the Main Developer, got anything similar to donation, sure! Robux or R$ money is available.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 26 Aug 2026, 02:30 | 11 | first reading |
Ownership
Owned by AylaZ (@MinCrazy7w7) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Members we’ve seen
AylaZ (@MinCrazy7w7) — Main Developer (rank 255)
@umutylop8 — Member (rank 1) terminated
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.